No I am not a sailor although I did once have a very fun weekend on a sailboat in the Chesapeake as a hapless, but supportive, passenger. I am afraid this metaphor of a keel that allows steering regardless of the direction of the wind has been invoked as the official analogy of those who wish to use education in the 21st century globally to change human behavior and ” design a new, organic, socio-cybernetic system for the management of society.” Please do take a deep breath before we continue. At least now we know why the virtual reality science simulations planned under Common Core Next Generation Standards have been focusing on illustrating force and motion in addition to all the ‘supposed’ threats to the environment. These days any content allowed through virtually always has a purpose in creating a transformational mindset.
Today’s discussion is largely from a 2011 paper by Scotland’s John Raven called “Competence, Education, Professional Development, Psychology, and Socio-Cybernetics.” It has global aspirations and fits perfectly with UNESCO’s use of the term “Cybernetics of Global Change” as part of its MOST-Management of Social Transformations-official program. Apparently, we, the hoped-for victims and funders of these transformation plans, are the only ones NOT familiar with just how often the planners have begun to think in terms of how to invisibly gain control of human behavior to manage society.
That control lever can occur, according to Raven, through a socio-cybernetic, competence, focus in education plus new political rules. Since stating this out loud would create a popular outcry that might interfere with plans for subjugation, the same developmental push gets sold globally now under the blissful, but misleading, term–focus on Excellence. The other necessary component involves changing the political governance arrangements, which is of course exactly what the UN’s Agenda 21 seeks to do. Majority rule, judicial overreach or neglect, regulations, and power to appointed boards instead of elected ones all work quite nicely too.
Today’s focus though is on education since both UNESCO and Raven declare this is the Yellow Brick Road to Social Control. Just as adding a keel to a sailing boat is cited by Raven as “key to getting the boat to sail into the wind” so an education that rejects the primacy of individual “technico-rational competence” and content knowledge in favor of “helping people to develop and get recognition for, the diverse, often idiosyncratic, talents they possess” is key to the radical vision of social transformation. If that seems a bit odd, how about the admission that the key to “changing the way we run society,” (don’t you just want to ask “who is we, Kemosabe?” as if this were a Tonto-Lone Ranger skit), is rejecting the traditional focus of school since it “reinforces a social order which offers major benefits to ‘able’ people.”
Poor dear, all of civilization that these writers and planners take for granted is thankfully due to the herd-defying curiosity and mischief of just a few ‘able’ people. We will rue the day when their minds came to be molded into whatever was necessary to tolerate transformations. Instead, we are to get education designed to change “people’s beliefs about society, how it works, and their place in it” even if none of those beliefs are grounded in reality. In fact in acknowledging and laying out the intent that project-based learning will no longer be a way to discover content, Raven begins to disclose the radically different goals of what is also euphemistically called ‘student-centered learning.’ As he states explicitly (and he is the one who loves italics), the purpose of the letters or pictures or slogans or poems “was not to depict what was seen accurately, but to represent it in such a way as to evoke emotions that would lead to action.”
Remember in the last post when I kept reminding that curriculum grounded in virtual reality likely would be whatever simulation created politically useful beliefs and values and that Holos Consciousness? That statement was based on having hung out with more than one software developer in my life and career. Turns out though the 1995 book Cybersociety: Computer-Mediated Communication and Community warned several times about the very same thing. The whole purpose of stressing computer simulations in the classroom is the computer’s “capacity to represent action in which humans could participate.” Perfect way to prime the pump for revolution we might say. In fact science fiction writer Jerry Pournelle, then a Byte columnist, was quoted as fearing that “technology masks the constructedness of any simulation.” Here are his exact words and they remain hugely relevant to the mental keel being created within the student by digital learning and assessments of 21st century competencies:
“The simulation is pretty convincing–and that’s the problem because…it’s a simulation of the designer’s theories, not of reality…The fact is, though, the computer doesn’t say anything at all. It merely tells you what the programmers want it to tell you.”
And the programmers, such as ISTE keynoter Jane McGonnigal, have been quite graphic that these games are being designed to create a mindset that believes in the need for social transformation. Sim City creator, Will Wright, was quoted as saying his games are adapted from Jay Forester’s World Dynamics work, which once again takes us back to the Club of Rome, the 1970s, and the desire to push systems thinking in education, economic planning, and the now-proverbial means of managing society. Cybersociety recognized that “representing flux and change is exactly what a simulation can do”, making it a far more effective tool for altering the nature of human experience and illustrating the possible causes of social change.
A very powerful, highly visual, weapon we are mandating for classrooms and ‘assessments’ without giving a second thought to its use as a driver of how the student’s mind will perceive the need for social change. Computer games have become so ubiquitous that remembering that they were once recognized as “where we go to play with the future” gets overlooked. So does the fact that the future is not the least bit bound to follow the variables set up in a software virtual simulation. Just ask Putin. Fostering a belief in things that are not true, and collectivist values that leave you unprotected against either foreign invaders or domestic predator politicians, is no way to become an adult.
Making computer gaming the focus of the classroom because it is engaging and increases graduation rates still omits a crucial fact all the programming world still remembers. The gamer unconsciously and intuitively “internalizes the logic of the program.” Just the thing in other words for those who want social transformation and people who can be steered like the keel of a boat. Precisely the metaphor Raven chose to both use and illustrate with drawings of a boat. Marry those manipulative visuals to an express declaration for a “dramatic reorganisation of most peoples’ thoughtways” via schools and universities and we indeed have a problem. All being implemented into a classroom near you without a By Your Leave under banners like the Common Core or Positive School Climate or a 1:1 Laptop Initiative.
Left out will be the acknowledgment that now ‘intelligence’ is to be understood as an emergent property of a group rather than an individual characteristic. Furthermore, this intelligence depends on releasing and harnessing a huge variety of individual talents that are scarcely related to intelligence as conventionally understood. Thus conventional ways of thinking are unethical–destructive of both individuals and society.”
The attempts to manage society and achieve new forms of governance will not be successful. Only the extent of wealth lost and prosperity trashed is in dispute. The intended damage to be delivered via education to the psyche, false beliefs, and pernicious or naive values is unstoppable unless enough people realize there is no dispute at what is being sought or why.
Intentionally created financial conflicts of interest seem to be the norm to coerce adults into either complying with, or actively advocating for, this vision of education. In the US I see it being pushed under federal civil rights laws as necessary to have Equity and Excellence. The very title of the global ed summit that commenced today in New Zealand-“Excellence, Equity, and Inclusiveness: High Quality Teaching For All” tells me this developmental, obuchenie, new view of ‘intelligence’ grounded in group interactions is a deliberate global phenomena.
If only someone could create a computer simulation for politicians and school administrators showing the true social effects of such widespread mind arson.